Cerulean Coast

Design Team:

  • Erica Frost

Time Frame:

  • Started May 2025

  • Phase 1 Completed April 2026

Deliverables:

  • 3D Printed Scaled Model Facades

  • Display for DAAPWorks 2026

Programs Used:

  • Figma

  • Procreate

  • Sketch Up

  • Adobe Illustrator

  • Adobe In Design

  • Bambu Labs Splicer

Increase in Fans

In 2024, Dungeons & Dragons announced that it had reached 85 million players worldwide, up from only 65 million a decade earlier. Currently, the only places to have a full-body Dungeons and Dragons experience are Renaissance festivals, conventions, and small walk-throughs, all of which are temporary installations. With the drastic increase in fans, a permanent installation, such as a theme park section, would be a logical next step for the themed entertainment industry.

Research Plan

I used video essays by Defunctland and Theme Park History, docu-series by Disney, podcasts by Defunctland and For Your Amusement, and books by Disney for my secondary sources for information on what worked. In addition, I surveyed and hopped on calls with fans of the game to get an idea of their fears and excitement with the idea. To further analyze, I went to Universal Experiences and Destinations to observe park operations and experience the newest park.

Travel Research Results

After going to Universal in Florida, I learned what was working well. For example, the walking characters and the ability to dress as if you belong in the setting offer a deeper immersion. In addition, the dark rides, often but not always, put guests directly in the scenes more successfully.

Digital Research Results

The video essays and docu-series revealed insights into the layout and operation strategies that need to be considered. This includes the shape and theming of the queue, the story being told, and the atmosphere of the space.

4 Directions of Themes

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Interactive Story