Cul De Sac Cookoff
Design Team:
Erica Frost
Sam Gillen
Eleazar Cruz Garcia
Time Frame:
Started May 2025
Completed August 2025
Deliverables:
Party Game
Programs Used:
Miro
Procreate
Adobe Illustrator
Game Theme: Dads
Intending to make a small batch of manufactured goods and later selling them, fellow designer Sam Gillen, engineer EleazarCruz Garcia, and I made a party game about the satire of suburban dads in modern pop culture. I was focused on graphics and construction.
Concepts and Research
We compiled lists of topics, game engines, game mechanics, requirements, and games to reference. We then had people rate game mechanics so we could use the top-voted mechanics to develop our new game.
Play Testing and Voting
Voting Results
After weeks of play testing with bystanders and observations, we found that the pop culture of suburban dads and the competitive nature of the game were the preferred game by all involved.
Branding Graphics
Action Cards
The deck of cards for each game was outsourced for printing so we could focus on cutting and printing the pieces, board, and box. I still did the graphics before they were sent out. We were also in a time crunch to get them back with time to double-check the print quality.
Shaping Pieces and First Print
Pieces Graphics
Box And Rule Book Graphics
We wanted to make the instructions easier to follow, so we had all the extra rules printed on the inside of the lid. I also put information at the bottom, including graphics of the setup. After that, any of the rest of the information in the booklet that came with the game. The last pieces not mentioned yet are the currency (golden 3D printed burger coins) and a chart for the prices of each item.
The Sale